In this course, we will learn everything about Agile methodologies, we will learn about agile values & principles, then talk about agile roles like scrum master & product owner, then we will talk about the most famous methodologies like Scrum, Kanban, and Extreme programming. Also, we will talk about agile ceremonies like Daily Stand-up meeting, retrospective meeting, and Sprint review. We will learn about writing user stories & acceptance criteria. We will talk about planning for Agile projects using planning poker activity. This course will prepare you to understand everything about Agile whether you are a software developer, product owner, scrum master, software tester, or product manager.
The four values of the Agile Manifesto
Individuals and interactions over processes and tools.
Working software over comprehensive documentation.
Customer collaboration over contract negotiation.
Responding to change over following a plan.
The following 12 Principles are based on the Agile Manifesto.
1-Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.
2-Welcome changing requirements, even late in development. Agile processes harness change for the customer’s competitive advantage.
3-Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale.
4-Business people and developers must work together daily throughout the project.
5-Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done.
6-The most efficient and effective method of conveying information to and within a development team is face-to-face conversation.
7-Working software is the primary measure of progress.
8-Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely.
9-Continuous attention to technical excellence and good design enhances agility.
10-Simplicity–the art of maximizing the amount of work not done–is essential.
11-The best architectures, requirements, and designs emerge from self-organizing teams.
12-At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.