Autodesk 3ds Max is a popular and powerful tool used by game developers, visual effects artists, and graphic designers for 3D modeling, animation, and rendering. In this short introductory course, I cover the basics of the 3ds Max interface and core concepts. I show you how to get around in the program and start modeling, shading, lighting, animating, and rendering. I go over the interface, creating and transforming objects, applying physically based materials, projecting UVW map coordinates, and more.
This is an accelerated introductory course to familiarize you with the core concepts of this deep and powerful program. In a little over an hour I'll get you up to speed on the 3ds Max user interface and preferences, modeling methods, materials and mapping and simple key frame animation. If you're new to 3D, this course is a friendly introduction to a world that might feel intimidating at first. If you're an experienced 3D artist, this course may be all you need to get started. Whether you're new to 3D or simply new to 3ds Max, this course provides a firm foundation in a short amount of time.
Let's begin learning the basics in 3ds Max 2022 Quick Starter Course!
Introduction to 3ds max 2022
Materials & Lighting
Camera & Animation
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